Mark Suter

Building a Business in the Classroom Part 4: Traction

For weeks my students and I gathered, asking “Where are the customers? Why aren’t they responding to our advertising?” Some students got frustrated that customers weren’t breaking down the door to give us money. Turns out, this struggle was just what we needed. The Push The more frustrated we got, the more determined we were […]

3 Ways to Teach Computer Science through Game Design

There is more to computer science than programming, I know. So just for fun, let’s see the ways game design meets ALL the CS strands as defined in the Computer Science Teachers Association (CSTA) K-12 Computer Science Standards. Each time I see a standard being met, I’ll shout out in parenthesis one of the below strands. I’m […]